Tiny Track Racer is a top-down racing game where four small cars battle over three laps of a brand-new circuit every time. You drive the red car against three computer opponents, and the camera follows you from above, looking further ahead the faster you go. Each race uses a randomly generated loop, so you can never learn the corners by heart. It is Micro Racer from Frank Force’s open-source LittleJS Arcade, with every car and tile drawn in code.
How to Play Tiny Track Racer
Press Play and the grid lines up just behind a checkered finish line. A three, two, one countdown runs, and the race clock starts on GO. The top left corner shows your time, your current lap and your place in the field.
Stay on the gray asphalt for full speed. The lighter strip along each edge is a little slower, while the sand and grass beyond it cut your top speed to about a third. A striped wall rings the whole course, and hitting it bounces you back and costs momentum. Cars that rub against each other get pushed apart and lose some speed too.
Cross the finish line three times to complete the race. The results screen lists every driver in order with their finish time, and anyone still on track is marked DNF. Finishing first shows a win banner.
Tiny Track Racer Controls
| Action | Keyboard | Touch |
|---|---|---|
| Accelerate | Up arrow or W | Hold the lower button on the right, or push the stick up |
| Brake and reverse | Down arrow or S | Hold the upper button on the right, or pull the stick down |
| Steer | Left and right arrows, or A and D | Push the stick left or right |
| Handbrake drift | Hold Space | — |
| Restart on a new track | N during a race, or R after the finish | Open the menu and tap Restart |
| Pause menu | Escape | Tap the menu icon in the top corner |
Racing Tips
- Tap the throttle in tight bends. Your car can turn sharply, but at full speed it slides wide. Easing off for a moment keeps you off the sand.
- Use the handbrake to swing around hairpins. Holding Space drops your grip so the car slides sideways, and it turns the car half again as fast.
- Line up the boost pads. They sit a little to one side of the road’s center line, alternating sides. Steer for them early instead of swerving at the last second.
- Pass on the straights. The computer cars slow down on hard turns, which is your chance to get by when the road opens up.
- Do not fight the wall. If you get stuck against it, back up with the brake, point the nose down the road and go again.
Features
- Random circuits: a new track shape for every race and every restart.
- Three computer rivals that follow the track, ease off on sharp turns and grab boost pads.
- Skid marks stay painted on the asphalt wherever cars slide.
- Saved best time on the title screen.
- Touch, keyboard and controller support, including an on-screen stick and buttons.
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