PoliGuard is an endless tower defense game built from simple glowing shapes. Red enemies march along an orange road that zigzags across a dark grid, and you stop them with stars, squares, pentagons and diamonds that fire on their own. There are seven tower types, each with a clear job. Upgrades apply to a whole tower type at once, which pushes you to pick a few favorites and invest in them.
How to Play PoliGuard
You start with 100 coins and 10 lives. Pick a tower from the left panel or with keys 1 to 7, then click any empty square that is not on the road. A green outline shows a valid spot and a red one shows a blocked spot.
The first wave sends five enemies. After each cleared wave, a five-second bar counts down to the next one. Every wave brings more enemies, and each has more health and moves a bit faster than before. Each kill pays coins and points, and both rewards grow with the wave number.
An enemy that reaches the end of the road costs one life. There is no last wave, so your goal is a high score. When all ten lives are gone, the game shows your final points and lets you start over.
PoliGuard Controls
| Action | Keyboard | Mouse |
|---|---|---|
| Pick a tower to build | Number keys 1 to 7 | Click a tower in the left panel |
| Place the picked tower | — | Left-click an empty square away from the road |
| Cancel the current choice | Escape | — |
| Remove towers for a partial refund | Delete toggles remove mode | Click "Remove", then click a tower |
| Upgrade a tower type | — | Click the "i" button on a tower card |
| Set a tower's targeting | — | Right-click the tower |
| Zoom and pan the map | — | Scroll wheel to zoom, drag to pan |
| Pause and change game speed | — | Click "Pause", then 0.5x, 1x or 2x |
Tips and Strategies
- Build on the inside of corners. The road bends eight times, and a tower tucked into a bend can hit enemies on two sides of the turn.
- Open with two Basic Towers. Your starting 100 coins buy exactly two, and they handle the first waves well.
- Pair Ice with damage. The Ice Tower halves enemy speed for three seconds, so nearby towers get more shots on each target.
- Set Snipers to “Strongest”. Right-click a Sniper Tower and change its priority so its heavy shots go to the toughest enemy in range.
- Use Explosive Towers for crowds. Later waves bunch enemies close together, and splash damage hits all of them at once.
- Pause before big purchases. While paused, you can read tower cards, buy upgrades and slow the game to half speed.
Features
- Seven tower types: Basic, Fast, Strong, Sniper, Explosive, Ice and Poison, each with its own cost and shape.
- Type-wide upgrades for damage, range and fire rate, plus a special stat for the Explosive, Ice and Poison towers.
- Targeting options per tower: closest, strongest or weakest enemy.
- Speed control at half, normal or double speed.
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