OnOff Unblocked

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OnOff gameplay screenshot
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OnOff is a two-color puzzle platformer about a small robot and a world split into two layers. Some platforms belong to the dark layer and some to the light one, and only one layer is solid at a time. You press a single key to flip between them, often in the middle of a jump. Daniel Marino and Brad Dunbar built OnOff for the js13k contest in 2018 with crisp SVG graphics and a cheerful soundtrack.

How to Play OnOff

Each screen has a star somewhere on it. Walk and jump your robot to the star to clear the level, and the next one loads right away. There are 25 levels, and a “congrats” screen waits after the last one.

The twist is the layer switch. Blocks of the active layer are solid, while the other layer shows as a faint outline you can pass through. Press Space and the roles swap. A gap you cannot jump might have a platform waiting on the other layer, and a wall in your way might vanish after a flip.

Your robot breaks apart if it falls off the bottom of the screen, touches spikes on the active layer, or sits inside a block that turns solid after a switch. A short burst animation plays and you restart the current level. There is no limit on attempts, and a counter in the corner keeps track of every fall.

OnOff Controls

Controls for OnOff
ActionKeyboardMouse
Move left or rightA / D or Left / Right arrows—
JumpW or Up arrow—
Switch platform layerSpace—
Pick a menu itemUp / Down arrows, then Enter—
Leave a custom levelEscape—
Place and edit pieces in the editorP adds a platform, S + U/D/L/R adds spikes, G tests the levelDrag to move or resize, double-click to change layer, Shift + click to delete

Tips and Strategies

  • Flip at the top of the jump. Switching while you are in the air is safe as long as nothing appears where you are. Jump first, then press Space.
  • Read both layers before moving. The faint shapes are the other layer. Plan your route through both sets of platforms before you take the first step.
  • Drop through floors on purpose. Some levels stack floors from both layers. Flip to let the current floor vanish, then flip again to land on the one below.
  • Spikes follow the layers too. Spikes on the inactive layer are harmless, so a flip can turn a deadly strip into safe ground.
  • Jump near the edge. Your jump is short and fixed in height. Start it close to the drop to cover the widest gaps.

Features

  • 25 handmade levels that move from simple jumps to layered puzzles with spikes.
  • Level editor on the title menu, with a built-in help panel, so you can sketch a stage and play it at once.
  • Gamepad support alongside keyboard play.
  • Level and death counters shown at the top of the screen.
  • Original music and sound effects that change when you reach the final screen.

Tested and updated:

OnOff Unblocked: FAQ

Why did my robot die when I pressed Space?

Switching layers makes a new set of blocks solid. If your robot is standing where one of those blocks appears, it is crushed and the level restarts. Switch only when the space around you is clear.

What do the two numbers in the top corner mean?

The star shows how many levels you have cleared, and the skull shows how many times your robot has broken apart. The level count starts over each time you pick Start Game.

Can I use a game controller?

Yes. The game reads the first connected gamepad. The D-pad moves, the bottom face button jumps and the right face button switches layers. The controls screen on the title menu shows the layout.

Does OnOff work on touch screens?

No. There are no on-screen buttons, so you need a keyboard or a gamepad to play.

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